The Single Button Joystick

Tag: Ash

A brief Pokémon tale.

by on Jul.07, 2012, under 16-bit, Modern, Short updates

The Pocket Monster series is one of extremes. I’ve only played Diamond, so I was pretty late to this party (as usual) but it was a furious addiction. The game consumed some eighty hours of my time in a 2-3 week period. Since it was on DS, I was able to play it during lectures at university! HOW IRRESPONSIBLE OF ME! After a few months of on and off playing, I have yet to return to this series and I may have avoided a long term addiction.

I liked many of the newer Pokémon, however many of the original 150 featured in the animated series and the first three games are the most appealing. The cartoon is very uneven in quality, but it’s worth a look, mostly because of how terrible a trainer Ash is and for its sense of humor. If anything it is good advice on how NOT to be a Pokémon trainer. During this brief phase I wanted a nice wallpaper for my computer that reflected the original crew Ash used to roll with, before he evolved Charmander into that total bastard Charizard.

Here is a very cute drawing of the first four. From this guy I think.

The four originals. So pure and simple.


I found this a few days ago, enjoy!

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Left 4 Dead troubles…

by on Jul.08, 2011, under Modern, Short updates, Xbox 360

I was invited by a few esteemed colleagues to play Left 4 Dead system link on 360, I thought I’d give it a bash. I have played this game before on PC and was surprised and appalled at how difficult it was on the 360!

Hopefully in a week or two there WILL be four of us!

Rob, Ash and myself were attempting to finish the first campaign (No Mercy) on the  hardest difficulty. But this was not to be.

Already it was a less than idea night, with Grant being unable to come (last time I was the one who couldn’t come), so there were only three of us. After about three hours of some of the cruelest twists of fate, we gave up much to Ash’s disappointment. Rob and I were convinced we’d not be getting anywhere soon… sadly.

It’s a rough game on any system, but it didn’t seem to pull any punches given that it was a console version. Controllers are not as precise as a mouse and keyboard set up. Expert difficulty it a huge leap from ‘Advanced’ and relies on player luck almost as much as skill. We were very unlucky but I’m confident that we can overcome this terrifying game!


“Expert mode is the toughest difficulty of the four. It is not at all recommended for the inexperienced or impatient, as it may take many tries for the player to complete a single chapter. In this mode, never fear death, and always be on the move. Standing still is an almost guaranteed way to be killed here. But then even moving has its downsides. The player must be ready for anything, anticipate everything. However, they must remember that in the end, it is very likely that they will die.”


Ahh, it would be a wonderful solution.
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