My perfect game will never be found. If it were created, it’d be the end of my productive life. I would work only to feed, clothe and house myself. It is, therefore, to my advantage that such a game does not exist. It’s a nebulous term, ‘perfect’, thrown around like so many World At War hand grenades. I mean it as a game that’s perfect for my needs and wants.
Huge games in my life have been well documented in previous posts, but the games that come close to ‘perfection’ are a very different group. These games tend to be ones that stay with me for a long time, or come back periodically. One such game is Colonization, more properly, Sid Meier’s (<3) Colonization, which I am currently playing.
As close to a perfect game that I am going to get Colonization, has near unlimited re-playability, great variety of practical strategies and an excellent interface. The click and drag method of organising your colonies is so intuitive, that the game is still completely playable, nearly twenty years later. It handles exploration, trading and warfare all very well despite the very basic interface. This game is a more focused offshoot of Civilization, but I have always thought Colonization succeeded in the end game, where Civilization was lacking.
Colonization has you running your colonies as trading outposts until you’re able to declare independence from your mother country. The King then sends waves of soldiers, dragoons and ships to blockade and take back your colonies. The game transforms from a trading/exploration game to a basic but competent war game. If you plan and anticipate where the blows will come you can win your freedom, but it is rarely easy.
The end game of Civilization is almost always a foregone conclusion. You are either in an overwhelming winning position or you’re probably not going to win. On all but the hardest difficulties, you’d roll over your opponents as your modern armour plows through their spearmen and archers. Colonization never suffers from a predictable end game, except that it will be a worry!
So while I continue an unending search for this ‘perfect’ game, I will probably find myself twenty years in the future still playing Colonization.
That isn’t such a bad thing is it?