The Single Button Joystick

Tag: Commodore 64

Got 64 dreams (But a disk drive ain’t one)

by on Mar.31, 2014, under Commodore 64, Retro, Short updates

GizaAncient history is one of my stronger subjects and the study of times long past is fascinating to me. For video game ‘ancient’ history, the end of this period would be ushered in with the release of the behemoth that was Commodore’s ‘64’.

As any retro game fan/computer historian will tell you, the Commodore 64 broke ground when it came to having a computer in the home affordable for everyone. Roughly, the C64 was about ⅕ the price of the contemporary Apple Mac, it was able to do colour and was sold with video game peripherals. Its affordability, capabilities and eventually huge software range would make the C64 the first true mass market computer. It was a very important piece of hardware, as the video game industry had crashed in the USA back in 1983. The C64 filled the gap, by providing a mix of games and office applications. A household could feel that they were buying more than some video console fad.Platoon

My experiences with the Commodore 64 ran well into the 1990s and I often found myself wanting to use this older machine, and not my much newer Amiga 500. Perhaps it was an early wish to be more ‘retro’ on my part, but I remember being slightly disappointed when Dad told me he’d decided to get an Amiga over the older Commodore. As you, dear reader, would be aware, this was not a choice either of us regretted.

Cover SupremeSo it was that my C64 playing would be limited to at my cousin’s, and at a school friend’s house. All in all, I think I’ve spent less than 20 hours playing on a C64, which is not very much at all! Sadly, about 10% of that time would be consumed with waiting for games to load. Yeah, it’s slow.

Two fantastic games I remember were Platoon and Impossible Mission. They had in common a very high level of difficulty! Although Platoon was released on the Amiga, as was the Impossible Mission 2, the C64’s version had a special charm. The step from C64 to Amiga is similar to that of the NES to SNES. The crisp chiptune sounds were generally traded in for a higher quality but still rudimentary set of digital effects. It’s hard to explain, but although the Amiga and SNES are technically far superior, the result is often less lovable.

Pit Stop 2 was also fantastic, although I always blew out my tires and only rarely could I beat my cousin. I have mentioned this before, but the Epyx games on the C64 had some fantastic covers, some of the best of all time in my opinion.

I may end up buying a C64 in the mid term because I feel like I missed out on this formative part of video game playing history. I had better make sure to get a disk drive version or the loading times will have me pulling my hair out!

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