Tag: Game Prices
On a more serious note, I want to talk about just how far we’ve come in the last thirty or so years with computing. Broadly speaking, while being a PC gamer has always been more expensive than a being a consoler, the gap has narrowed so much, I often wonder why the PC has fallen away so much as competition to the major consoles. Since my experience in the early years was with the Amiga, the pricing I experienced (uhh my parents) was probably somewhere between the consoler and PC gamer of the day.
Is consoler a word?
From the early 80s, what we now know as the personal computer box has steadily decreased in price, both in real terms and raw dollar cost. Some offshoots (The Apple family) remain expensive as they always have, but even so they are well within the realms of affordability to even the most gross hippy. While even the term ‘affordability’ is contested it think it is fair to say that if you want something and can generally put away enough money for it in three months without it breaking you bank, it is affordable. Oh, forgot the quotations.
The real game changer with our old Amiga was the 512kb of expansion RAM. This so-called ‘SlowRAM’ brought the Amiga to its generally accepted full capacity. Quite a few games wouldn’t work without
the full 1mb of raw power, especially in the later years of the Amiga’s life. What really makes the mind boggle is the scale increase in power, The Amiga at full power ran 1mb of ram and a processor at about 8mhz. Using the crude logic of mathematics, my current PC rig is four thousand times more powerful. Not only is it more powerful, but much more affordable
As you can see with these two invoices, even in raw dollars not accounting for inflation, things have become much cheaper. That invaluable 512kb of RAM was $200! 8gb of RAM today will probably set you back no more than $70. Again, using the same simple, crude but in this case more correct method RAM today works out to be 47,000 times cheaper than twenty-two years ago. Both the current and past example are using Australian dollars, without factoring in inflation. This would probably bump it up another few thousand times. Yeah, big numbers.
Needless to say, storage has gone a very similar way. A 200mb Hard drive back in 1991 cost more than ten times the price of a 2012 ONE TERRABYTEhard drive. Yeah rough working out is about the same as the RAM. 50,000 times cheaper.
Monitors and other peripherals are harder to judge, since some things weren’t in common use at the time or conversely have gone out of use (the Joystick for one). I think though that such extras are roughly the same price, including inflation. I did a little story on the prices of games last year, and those have not changed very much in the last twenty years.
$499 for a printer?
As an aside, these invoices are from the same computer shop. The assistant bought the shop from the old owner ‘Kev’ in 1991, changed the name and has owned it ever since. Pay a visit. It’s a great little shop and my parents and I bought nearly every Amiga product we owned from there.
Last week I said it wasn’t all bad news with prices of games here!
I wasn’t lying! But that doesn’t quite mean you can ‘celebration’ yourselves just yet.
Prices of games in Australia have been an issue for many years, yet it’s only comparatively recently that there’s been any sort of public recognition of this. I think the World Wide Web has really helped with this, a shortening of distance means we find out what is going on in the rest of the world without the traditional gatekeepers. Now it wasn’t always a challenge to find out what the rest of the world was paying, as magazines from the USA or UK would almost certainly have their prices listed.
PC and Amiga games would cost in the area of $60-70 in the late 80s. Now PC games are in the area of $90-100. An increase for sure, but not in real terms!
For ‘reals’ terms is what really matters, not just in video games. A classic old person story is often along the lines of ‘what I could get for a penny in my day’. Ahhhh old man/woman you’re not taking into account inflation! Sure you could buy a launch PS3 for $2.40 when you were tiny person, but in 1932 most people were not on $800 a week. $69 is what a full priced Amiga game cost in 1990-91, using the Reserve Bank’s inflation calculator this works out to be $112 in 2009 terms.
As far as PC type games go then this simple result shows, we’re not paying any more now, then we were then. Console games are another disturbing story, these have fluctuated throughout time because of the changing of materials in the media that’s used. Cartridges were the most expensive form of ‘content delivery’ and this resulted in early 90’s prices of well over $100. That’s close to $200 in today’s money!
I hope I’ve been able to inform people that, although we do pay too much for the video games around here, it was worse once upon a time.
Oh what a cruel country to live in Australia is, if you’re a gamer type. Delayed releases are still quite common and sometimes games do not arrive in this country at all! I do recall much trouble with Rock Band 2 arriving here, and who can forget Super Paper Mario? (That game’s delay turned out to be a good thing!). So the lamenting on release dates will continue, probably until the Indo-Australian tectonic plate slides under the North American one to such a degree that we’re literally connecting Japan to California.
The wishfulest of thinking.
There’s another aspect to this issue, however. Even more pressing than the issues of release delays is that of the pricing (incase you didn’t read the title). This is THE problem. New PC games at standard retail outlets are in the area of $80-$100 and new release console games are rarely lower than $90. This wouldn’t a huge deal if our currency value was floating around .60 to the US dollar. But as we know, not only is that rarely the case, but currently our dollar is MORE valuable than the greenback. The prices for video games of course don’t change. Just last week Harvey Norman were advertising on the radio their great price for Gran Turismo 5.
It was $119. $129 for the special edition.
Since then the price for the regular product has dropped to $77, which is a surprisingly fair price. EB games on the other hand will be selling GT 5 for the terrifying $118. A quick check of the USA EB site reveals a price of $59. It’s like a gate to Satan, only you have to spend TWO eternities with him since you’re Australian. Or something similar. There are simple ways around almost all of these problems. Importing at times of a strong Australian dollar is highly recommended and finding a reputable store on the webs isn’t too hard.
The Play-Asia store is one I recommend without hesitation, as I would have the late great, Lik Sang. Bless Hong Kong’s free trade system!
So it’s an unfair world?
I’d have to agree with you if you said that, we do pay too much for games in this country, but just hold on a few days!
I have a few bits and bobs that should cheer up the average gamer type.